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Mobile App Design in Figma: From Concept to Prototype

Master mobile app design from concept to interactive prototype in Figma

🎯 Ce que vous allez apprendre et maîtriser

Set up a Figma project and artboard structure
Design high-fidelity mobile screens using components and styles
Apply auto-layout for responsive component behavior
Create interactive transitions and micro-interactions
Export assets and prepare a clickable prototype
Organize design files for handoff to development

📖 Aperçu du cours et programme

This course delivers a practical walkthrough of designing a mobile app interface entirely within Figma. Starting with wireframing basics, it progresses through component libraries, auto-layout constraints, and interactive prototyping. The instruction is clear and focused, avoiding unnecessary theory in favor of hands-on exercises that build a complete design from scratch. By the end, you have a functional prototype ready for user testing or portfolio presentation.

📚 Structure du programme de cours

6 modules principaux

📋 Prérequis et compétences requises

  • None

💼 Métiers et débouchés professionnels

UI Designer Product Designer UX Researcher

Foire aux questions (FAQ)

Mobile App Design in Figma: From Concept to Prototype
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Durée : 6 total hours
Certification : Completion certificate
Langue : English
Formateur : Anton Voroniuk, Anton Voroniuk Support, Željko Milivojević

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